Next Event:

To be confirmed

Location: To be confirmed

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Welcome to Aftermath


Aftermath is set after a great war that threw back progression 100 years. At the time of the war the world had reached a fantastical version of late medieval times early Tudor with clocks and gunpowder (cannons not muskets) and glass. The science of magic was also highly developed. This all was thrown into chaos by the war. Vestiges of these times exist in dress and artifacts but in essence a dark age has come.


Aftermath is an adult Live action game that has been running since 2008. We have 4-6 events a year most of which recently having been held at Fort Amherst, Chatham, Kent.


We say adult as we have opted to go down that route as opposed to a family style larp event such as LT where certain events are taboo. That is not to say that we endorse any vile act and find such in the REAL world abhorrent - BUT in the game certain things may be done or said that are accepted as part of the harsh life within the game world. In brief the world has suffered a catastrophic Ritual War...things are not normal. Food is hard to come by, currency is losing worth, might is right and the weak cower behind the walls of their holds hoping that the cruel and insane will be kept from their door - kept at bay by SOMEONE.


SOMEONE who may well be you. All players will be living within a grim reality. The WILDS - a raging unforgiving nature gone mad realm surrounds the safe havens that you will come from. We ask your character concept to fit within the realities touched on here and within the rulebook.


Prior to TIME IN we will

  • Book you in and take payment for the event if not already done so.
  • Ask you with the help of staff if required generate your character using the various rulebooks that will be available.
  • We ask that you get into kit as soon as possible after doing this as it gives us a guage of how many folk are ready to go.
  • Weapons check and bow competency test.

Once all this is done we will begin the evening with an introduction and talk about all the obvious things such as safety etc. We will advise you were in the world you will be starting from - Upon TIME IN we would ask you to keep your hand in the air UNTIL you are in a position where you would then EXIST.


We ask new folk to come up with reasons as to why they would be in the region. No need to write volumes of background as we will be unable to take all this in on Friday night whilst trying to book 30-60 people in. However we want you to have in depth history at least memorised in your head and targets and goals reasons for being out near the wilds late at night (9-10pm)



Rules

Rules:

Latest rules online versions is 2.1, download is 2.2d (6/3/11)

: :  Click to read more

Rules

Races:

Details of all the races that inhabit Af’ael.

: :  View all races

Rules

Professions:

Details of all the 3 major skill groups.

: :  View all professions





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